Here is the link for the main documentation. ![]() The A2S Protocol is fully described on the developers' site from Valve, with a description of all data types, the query procedure, and capabilities of the protocol. Information about the game session, among others.Set of rules applied to the game, like game mode.The protocol is a simple serialization protocol created to retrieve information from the game server while it's running, such as: ![]() Monitoring your game servers is one of the main tasks after your game is launched, in order to get analytics data, downtime, number of players and so on.įor this reason, Photon Bolt has a built-in implementation of the Server Query Protocol, also known as the A2S Protocol, created by Valve, that was first introduced on Half-Life servers. ![]() This feature is available on the Photon Bolt Pro version.
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